Whoo! Got it! I used duckpaw shoot and the damage increaser. It took 3 tries but i figured out the pattern
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I can't seem to move.
Woo a beat it! <o/ Only when I decided to only go max speed and hold A to constantly strafe left, its kind of a cheesy method since the bullets are predictable but at least I finally beat it. really nice experience haha
Adding more damages to the boss' bullets would indeed balance this playstyle, but the problem with this game is that it was impossible to balance all the powerups combination perfectly, during the 48 hours production time. I like the idea of a boss that is pretty easy to kill once you've find the strategy to use, but here it is a bit too easy to find its weak point.
Thanks a lot for playing and taking the time to send me your feedback, I appreciate that ! :)
Very cool and awesome graphics! It's fun and I like the powerup shop, it's well balanced ^^ Congrats
Thanks a lot for playing! I think it could be a bit more balanced, some powerups combinations make the game a bit too easy, but I'm glad if it worked well for you :p
wow this is an amazing idea i loved the game
Nice job for a game made in 2 days!