RASHNESS is a boss battle game, where you will have to defeat only one enemy. Be ready though, he is tough and he won't go easy on you. Killing it with the basic attacks is hard and very long, so what you can do (and probably should!) is sacrifice some of your health in exchange of different interesting upgrades. It's up to you to find the way you like to play, or to find the most efficient powerups combination!




CONTROLS

Move with WASD / ZQSD (for French keyboards)

Fire with Mouse Left click

Dash with Space (if you choose the upgrade!)


The game is meant to be hard, so do not worry if you die many times before finding a good strategy, it is perfectly normal, and it is in part due to the fact that I made the game in 48 hours, so I didn't have much time to balance it! 


RASHNESS is my 4th participation to the Ludum Dare, but above all the first time I hit the compo submission. It was a really interesting experience, but I think I could have done a more complete game, maybe I was a bit too afraid of the short amount of time I had working alone. I'll keep that in mind for the next time if I go for a solo game jam again, but I think I'd rather work with a team!


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2026 update: I'm working on my first indie game, which has a Steam page! Millennium Slumber is a roguelike where you'll have to survive 400,000 years on an alien planet. Feel free to check the page and wishlist the game!


Updated 6 days ago
StatusReleased
PlatformsHTML5, Windows
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorRobin Six
GenreAction, Shooter
Made withUnity
Tags2D, Boss battle, Ludum Dare, Ludum Dare 44, Pixel Art, Space, Superpowers, upgrades
LinksLudum Dare

Download

Download
Rashness (Windows64).zip 19 MB

Comments

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(+1)

fun game

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(+1)

Whoo! Got it! I used duckpaw shoot and the damage increaser. It took 3 tries but i figured out the pattern

I can't seem to move.

Woo a beat it! <o/ Only when I decided to only go max speed and hold A to constantly strafe left, its kind of a cheesy method since the bullets are predictable but at least I finally beat it. really nice experience haha

Thanks a lot for playing ! :)

Deleted 5 years ago

Adding more damages to the boss' bullets would indeed balance this playstyle, but the problem with this game is that it was impossible to balance all the powerups combination perfectly, during the 48 hours production time. I like the idea of a boss that is pretty easy to kill once you've find the strategy to use, but here it is a bit too easy to find its weak point.

Thanks a lot for playing and taking the time to send me your feedback, I appreciate that ! :)

(+1)

Very cool and awesome graphics! It's fun and I like the powerup shop, it's well balanced ^^ Congrats

(+1)

Thanks a lot for playing! I think it could be a bit more balanced, some powerups combinations make the game a bit too easy, but I'm glad if it worked well for you :p

(+1)

wow this is an amazing idea i loved the game 

Thanks a lot!

Deleted post

Hey thanks a lot for playing! The font is Pixellife, a free font I found on Dafont :)

(+1)

Nice job for a game made in 2 days!

<3