A downloadable game




While Venceslas the First was about to see the Philosopher's Stone creation being achieved, it caused an explosion that devastated the city of Prague and its inhabitants. Al-Basir, member of the Order of the Protectors, is sent to the scene to stop the curse that seems to have condemned the city...

Divine Words is a beat'em all where you play as Al-Basir. Using your sword skills coupled with your knowledge of the divine words, cross Prague in the 10th century, fight the enemies on your way, and get to the Philosopher's Stone to complete the mission you've been send here for.

The game has been optimized for Xbox 360 controllers !


Alors que Venceslas 1er allait voir s'aboutir la création de la Pierre Philosophale, celle-ci provoqua une déflagration qui ravagea la ville de Prague et ses habitants. Al-Basir, membre de l'Ordre des Protecteurs, est envoyé sur les lieux afin de mettre un terme à la malédiction qui semble avoir condamné la ville...

Divine Words est un beat'em all dans lequel vous jouez Al-Basir. Utilisant vos capacités à l'épée mêlées à votre connaissance des mots divins, traversez Prague au 10ème siècle, combattez les ennemis sur votre route, et atteignez la Pierre Philosophale pour remplir votre mission.

Le jeu a été optimisé pour les manettes Xbox 360 !




This project has been made in Pôle 3D as one of the 2020 master degree's graduation projects, by 6 students and the help of an external sound designer and music composer.

Florient Theunissen : Project manager & Game designer  -  florientt@gmail.com

Pierre Lannoy : Character rigger & Animator   -  lannoy.pierre16@gmail.com

Emilien Massemin : Narrative & Level designer  -  emilien.massemin@gmail.com

Camille Blum : Art director & Character artist  -  camille.blum59@gmail.com

Elie Paquiet : Environment artist  -  e.paquiet@gmail.com

Robin Six : Unity developer  -  six.robin@hotmail.fr

BPF Records : Sound designer & Music composer  -  bpfrecords.lille@gmail.com

Download

Download
Divine Words.rar 913 MB

Comments

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(+1)

I really enjoyed the game, even though it was very short or a demo version (I think). It owes nothing to many games of the genre, of course, the way it is is still raw material, but I hope it is well polished. It would be a good idea to have a system for purchasing skills, allowing more combos, map augmentation, bug fixes, etc.

This game has enormous potential. Congrats.

Thank you for playing ! :D